Making progress with the terrain development for our turn-based tactics game, Every Day We Fight. Using the water system from unreal 4.26 and some megascan surfaces with displacement shaders on the terrain.
/r/unrealengine: Unreal Engine - The official subreddit for the Unreal Engine by Epic Games, inc. A community with content by developers, for developers! - June 1, 2022 - 14:39
Making progress with the terrain development for our turn-based tactics game, Every Day We Fight. You can almost smell the brine!
/r/IndieDev: IndieDev - This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer! - June 1, 2022 - 14:30